The game was developed during the Global Game Jam 2023 at the Shanghai Site, with the theme being "Roots." Given my minor in math at university, I decided to center the concept around √, the mathematical root sign. I led the team, and together we transformed the function of √ into a puzzle-solving game. We completed it in 48 hours, and after that, I made some optimizations to certain components and scenes. Throughout the development, I took on the responsibility of overseeing the gameplay design, contributing to the level design, and handling a significant portion of the programming.
Design: Gameplay
The figures on the right side demonstrate the method and process of the interaction between the root and interactive blocks. The position, mode, and coefficient of the root decide how the block will change. Players should operate appropriately according to the math property of the root and the situation.
Level Design
In level 4, we put a lot of interactive blocks into the scene. Players have a high degree of freedom here because it seems there are a lot of blocks that players can interact with. However, players have to do every interaction carefully, since any mistakes are likely to get the player stuck.
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